What is Blocking Dead?

The Blocking Dead is a Left 4 Dead style survival minigame available in the Arcade Lobby, where players must team up with each other and survive for 10 minutes to win the game.

The game requires a resource pack, which should auto-install when players join the lobby queue. If it does not, people can also download the pack from this website here

In the Blocking Dead, up to 24 survivors are pitted against constantly spawning zombies. The zombies spawn slowly at the start, but spawn faster as the game progresses, until there are hordes spawning by the end. Each player starts with the following:

  • • Pistol: Medium speed, good for killing scattered zombies, most accurate.
  • • Shotgun: Slow speed, consumes 1 round to fire multiple bullets, good against hordes, can kill many zombies with each shot.
  • • M16: Fast speed, good against groups.
  • • Knife or reskins: Kills zombies in 1 hit but only has "10 uses".
  • • 1 Health kit: Restores 3 hearts.
  • • 5 Hypixel Fried Chicken: Restores 6 hunger.
  • • 32 Pistol rounds
  • • 10 M16 rounds
  • • 5 Hypixel Fried Chicken: Restores 6 hunger.

Guns can be used by right-clicking. They do not require a reload and will always consume 1 bullet per shot.

To collect more ammunition, health, food, and occasionally leather armor, locate any of the chests scattered around the map. Upon emptying a chest, it will turn into an "empty" chest, and change its texture. An empty chest will refill and make a sound and particle effect after a random amount of time.

Hypixel Fried Chicken restores 6 points of hunger, and since hunger decays faster than vanilla Minecraft, players will need to eat quite often. When the player has a full hunger bar, they gain a "Speed I" boost.

It takes around 2-4 shots to kill a zombie, unless the player headshots it (which kills instantly). After taking damage, zombies will gain a temporary speed boost and attempt to rush the player. At later points in the game, zombies far away from all players will be flung towards the nearest player.

If a player dies, they will turn into a zombie with the subsequent player head. Player zombies automatically have a speed boost, and are thus much more dangerous.

After 6 minutes, the rescue zone will be announced in chat. Players have 1 minute to reach the rescue zone before receiving poison and blindness effects. After the minute is up, players must survive for 3 minutes to win the game. At this point, almost all zombies will have a speed boost.

At the 10-minute mark, you are teleported to a safe zone and have won the game. 50 base coins are awarded for winning, along with 1 base coin for every zombie you kill.